Android Mobile Development Performance Considerations

I was working for one of my client to review & validate the mobile application & the weird performance issues on specific devices. the code is written with specic set of audience in mind & no other consideration is made.

While debugging, below points should be considered

  1. What the minimum API support provided
  2. Target build
  3. Right layout strategies
  4.  32 bit or 64 bit processor
  5. Code based consideration in the coding approach
  6. Right event subscription model
  7. Right dispose strategy
  8. Meaningful & reasonable resource assessment.

above points & the thought process around this will mitigate much of the performance issues that we wouldn’t anticipate.

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